Working in the role of senior illustrator for Toy company Moose since 2014 (to current).
Have also worked in video games for Twiitch, on games like Coco Loco (iOS), KArtworld (Facebook),
as well as comics (Skylanders, Bark n Bone, From Above, Ink Island).
Conceptual artist on games such as :
Coco Loco (iOS) - conceptual development, in game assets, story and character development
Kartworld (Facebook) - conceptual devlepment, in game assets
Working in role of senior illustrator.
Responsible for conceptual and aethetic development as well as POS illustrtaion on several brands over the years, most recent of which is the Shopkins sub brand, Cutie Cars.